Simularity Update 111
I’ve been busy!! I’ve been remaking most of my careers and aspirations with the latest version of Mod Constructor and then adding more improvements to them all on my own. I’m still working on several of these so stay tuned! Here’s what I have updated for you today:
Mod Updates
As mentioned, I completely recreated three of my career mods and they all now require the XML Injector to work but don’t have their own scripts anymore. First off, with the Adventurer Career I fixed the chance cards so they only trigger when they should and changed several level rewards and goals. With the Psychologist Career, I updated the “Write Research Paper” interaction so that it now increases both logic and writing skills plus gives job performance points. I also created a universal university addon for all of my careers. You only need one of this file as it’s the same in all supported career zip files. Just make sure you have the latest version of it. Finally, with the Rockstar Career I added promotion rewards, work at home assignments plus changed some promotion goals and fixed the chance cards. Oh, and I corrected my misspelling!
I also updated my Improved Visitor Notifications mod so it works with all the latest patches and expansion packs. My Increased Energy from Drinks mod has been updated with several new drinks from the most recent expansion packs.
Coming Up Real Soon:
I’ve been working on new Custom Content (CC) in addition to mods. I have four or five new sets of custom rugs almost ready. I should be able to add them in my next update which will probably happen late this week or early next week. I’m having fun making the rugs. I’ll probably make even more! Although, I keep going back and remaking these sets I just made to make them look better and better. Everything is forever a work in progress!
I’m also planning several new mods and mod updates. Stay tuned!